rianism
Bonus: +1 Religious Pressure all Provinces
Edicts:
Almsgiving: Up to +4 public order bonus from Arianism, Tax +5%
Doctrines of Arius: +4 Arian influence, +10 morale to all recruits
Greek Christianity
Bonus: +5% Civil Research Development
Edicts:
Divine Liturgy: +4 Greek influence, +10 morale to all recruits
Christian Progress: +2% civic research, up to +4 public order from Greek
Latin Christianity
Bonus: +1 Religious Pressure all provinces
Edicts:
Ecumenical Matters: Corruption -5%, -4 to non-Latin religious influence
Christian Mission: Research +2% civic, +4 Latin influence in neighboring provinces
Manichaeism
Bonus: +1 public order to all provinces from presence of Manichaeism
Edicts:
Exaltation of the Elect: Tax rate +5%, up to +4 order from Manichaeism
Induction of the Hearers: -20 food consumption, +4 Manichaeist influence
Zoroastrianism
Bonus: +1 growth to all provinces
Edicts:
Pursuit of Truth: -5% corruption, +4 influence
Teachings of Zoroaster: +10 growth, -50% religious unrest
German Paganism
Bonus: +1 recruitment slot to all provinces
Edicts:
Judgment of Wodan: +2% civic, up to +4 public order bonus from German paganism
Might of Tiw: +1 army recruitment slot, +4 influence to German paganism
Celtic Paganism
Bonus: +3% wealth from all buildings
Edicts:
Aegis of Touatis: +10 morale all recruits, up to +4 order Celtic
Power of Taranis: -10% recruitment costs land, +4 Celtic influence
Roman Paganism
Bonus: +2 sanitation to all provinces
Edicts:
Blessing of Minerva: Up to +4 order from Roman Paganism, Sanitation +2
Will of Jupiter: +2% to military research, +4 Roman Pagan influence
Tengrism
Bonus: +1 Integrity to all armies
Edicts:
Glory of the Ancestors: Unit experience +1 for all recruits (all provinces), up to +4 bonus order from Tengri
Minor Religions
Bonus: +1 morale to all forces
Edicts:
Nothing. Zilch. Nada.